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Micro-transaction model a possibility for WoW


VideoGamer.com's recent interview with Blizzard's Tom Chilton, game director for the totally underground MMO World of Warcraft, is full of interesting tidbits for the WoW-innoculated -- info on the possible new races and classes that could make their way into the new expansions, in-game territories yet to be explored, etc. However, one blurb from the interview has the online gaming world a-buzzin' -- probably because said blurb references the possibility of a free-to-play, micro-transaction business model for the monolithic title.

Don't get your dander up too fast -- Chilton merely said, "I certainly think it's possible that we could do some kind of micro-transaction stuff," later adding that, "whether we ever shift to a free-to-play model is really too hard to say at this point." It's unlikely they'll make the switch as long as the game continues to be a veritable assembly line for giant bags of money, however. What do you guys think? Would you support a transaction-based WoW?

The best of WoW.com: June 23-30, 2009


See that shocked look on Thrall's face above? That guy's the leader of the Horde, and he just read (on WoW.com, of course) that for the first time, players of World of Warcraft will be able to switch their factions -- players will be able to leave his Horde, and those dirty Alliance might come to his side. No wonder he's so shocked. That story and more in this week's most popular posts from Joystiq's Azeroth-obsessed sister site.

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Blame World of Warcraft for StarCraft 2's tardiness


We already blame World of Warcraft for most of the problems in the world -- loneliness, social atrophy and, generally, man's inhumanity towards man -- but now we've got another grudge to harbor against the MMO juggernaut: It delayed StarCraft 2 development for an entire year. That's 365 days of sweet, sweet strategy (by which of course we mean constant, unwavering zerg rushes) that we could have already been enjoying.

This startling revelation came to Eurogamer by way of Blizzard vice president of game design Rob Pardo, who explained, "A fair amount of the design team went onto World of Warcraft for a year to really help finish that game off." We guess that explains why Starcraft 2 took six years to finish. See, and here we assumed it was because they were all hopelessly addicted to WoW, not because they were actually making it.

Big Orc on Campus: We tour through Blizzard


Blizzard's main company headquarters are, much like any other, located somewhere inside a massive corporate building complex, this one deep inside Irvine, California. Once you get past the guard gate and make your way inside, it's not quite like most business parks. For one, Blizzard has its own ginormous Orc Wolfrider statue guarding the front doors.

There's enough lush green vegetation around to conceal a Fallout-style vault, or a mechanized army of robotic dragons ... which might be where your monthly World of Warcraft fees are going. At least part of that money went to pay for the company's own sand volleyball court, where brave employees reenact that scene from Top Gun.

What other secrets does the place hold? Read on to find out, and browse through the 99 images in the gallery below, which sadly doesn't include the photos we were asked not to show or talk about. Hopefully they'll let us do that soon. For now, let the speculation begin ...

Gallery: Blizzard Tour

  • Starcraft art in the library
  • Top sekrut stuff inside
  • Server status monitor
  • No school like old school
  • Arrrrrr

Continued →

Architect's Journal ranks top 10 gaming worlds


Before you start furiously clicking through the source link to see where on the list of Architect's Journal's "Top 10" gaming worlds Second Life falls, we're just going to tell you upfront that it's number seven. That's three full spots ahead of the (apparently) FAT-inspired Super Mario World! Outrageous, we know, we know.

The list is rounded out by some rather ... interesting choices -- from Jet Set Willy's house to Halo's ring world, and everything in between, which are all discussed in highfalutin terms that we simply can't wrap our heads around. "Gemutlich?" "Miminalism" (note: not "minimalism")? We're sticking with the video games, thank you very much.

[Via Kotaku]

The best of WoW.com: June 2-9, 2009


WoW Insider is now WoW.com, if you haven't yet heard, but don't worry: we still have everything you need to know about the world's most popular massively multiplayer online game, from tips and tricks to news and views. Here's our most popular posts from the past week, including news about all the new Druid forms above -- if it's in Azeroth, we've got news about it, just for you.

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Massively refreshing: WoW Mountain Dew now available, with bonus in-game pet

Pepsico announced that its World of WarCraft-branded Game Fuel beverages are available this month, and will be in stores "through the summer." So if you're in the US and want to drink things that are packaged in a bottle with the logo of a game you like on them, head to your local grocery store.

To celebrate the launch of WoW Game Fuel, Blizzard will open a site at www.warcraft.com/dew, where downloadable 14-day trials of the game can be found for new players, and a free downloadable in-game pet called a "Battle Bot" can be found for existing players. The Battle Bot has a speaker on the top of its head that constantly blasts guitar solos and the phrase "DO THE DEW!!!" (It doesn't.)

Mountain Dew will also give away items like laptops, various peripherals, and Game Fuel-branded merchandise every 15 minutes.

Reminder: Second batch of BlizzCon tickets go on sale at 10AM Pacific today, May 30


Don't have a ticket to BlizzCon 2009 and still want to go? Best lock and load, because the second batch of entry passes go on sale today at 10AM Pacific on the Blizzard site. The first set sold out in less than 30 minutes, so if you're not there at precisely the appointed hour when the golden passes go on sale ... seriously, just don't bother.

The tickets cost $125 apiece and there's always the option to "attend" though DirectTV's $40 pay-per-view. But just imagine all the sights, sounds and smells you'd be missing. Best of luck to the faithful (and forsaken) warriors attempting to grab a ticket.

[Via Big Download, WoW]

The best of WoW.com: May 19-26, 2009


Just in case you haven't heard, things are hopping over at Joystiq's sister site WoW.com (formerly WoW Insider). Not only are we continuing to post the most constant and in-depth news and views about the biggest game in the world (though not the best selling -- maybe we'll have to start a Wii Sports Insider, too), but we've now got your chance to head over and start up your own WoW blog, track your characters online, and even follow your friends and their activities ingame. Read our most popular posts from the past week below, and then head on over and make your own.

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The best of WoW Insider: May 12-19, 2009


The image above is by a WoW Insider reader named Raymond Liang -- he just won our fan art contest recently, and you can see his work and all of the other winners' over on our site right now. Just like the intrepid Troll and Blood Elf in the picture above, we're dedicated to bringing you the latest news from the World of Warcraft, even with a giant robot coming up behind us. Here are our most popular stories of the past week.

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Introducing WoW.com - the new home of WoW Insider


We know – you love WoW Insider, Joystiq's very own World of Warcraft blog. You read everything from the latest breaking news straight out of Azeroth, to every little detail on every little patch, to the guild drama (oh the drama!). Tonight, WoW Insider is undergoing a substantial change.

Introducing WoW.com, the new home of WoW Insider. Pretty nice digs, right? As long as we've got a new domain to call home, we thought we'd spruce the place up. First, you'll notice a new, streamlined design that puts the emphasis on what you're there to see: the content! But we're bringing you more than just a shiny new paint job and a new address. We're also excited about the beta launch of WoW.com Profiles! Check out the welcome post at Insid ... err, WoW.com for details on what you can do with this new functionality (spoiler: show off your characters, make blog posts and galleries, and download the WoW.com addon, to name a few things).

Before you go over there and check the place out, join me in extending a huge thanks to everyone involved in the development and launch of WoW.com. From the GameDaily team: John Benyamine, Willis Lambert, Paul Heuts, and Patrick Lucas. From the Joystiq team: Elizabeth Harper, Justin Glow, Barb Dybwad, and the entire WoW.com team. And lastly, from the Weblogs team: Matt Heerema, Erik Sagen, and Brad Hill.

First round of BlizzCon 2009 tickets sold out in under 30 minutes


Convinced that the creators of their favorite PC gaming titles just weren't making enough money with its MMO/Class 3 Narcotic, World of Warcraft, Blizzard fans came out of the woodwork yesterday to throw buckets of cash at the aforementioned developer. No, they weren't generously donating -- they were purchasing one of the rarest scraps of paper in existence: A golden ticket to BlizzCon 2009.

Said buckets of moolah were flying fast and furious -- the first round of tickets, priced at $125 a pop (a $25 increase over last year), sold out within 30 minutes. Don't fret if you don't get your hands on any of the remaining entry passes (the next round drops May 30) -- you can always pay-per-view the entire event on DirecTV (or online) for $39.99. A hefty fee, but given the huge games they'll likely be showcasing this year, it might just be worth it.

The best of WoW Insider: May 5-12, 2009


Welcome back to the Wacky World of Warcraft, where the men are men, the women are usually dragons of some kind, and the average faction leader is probably being mad with some kind of ill-gotten power. Confused? Wondering why that ugly-looking orc is approaching you with sword drawn? Worry not, WoW Insider is your all-encompassing guide to Azeroth. Just please keep your arms and legs inside the tram at all times -- you don't want to hear what happened to our friend Wirt.

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Features

Blizzard confirms Grunty, the Marine Murloc, as BlizzCon giveaway


Blizzard recently mrguggugguggled that Grunty, the Space Marine Murloc, will be one of the giveaways in the BlizzCon 2009 goody bag. Those who purchase the DirecTV pay-per-view will also receive a redemption code for the little gurgler with a gun. So, if you aren't looking to go down the DirecTV route, you'd best be prepared to get your golden ticket when the rapid fire purchasing begins May 16.

Four days, Charlie. Only four days till Willy "Morhaime" Wonka gives you a chance to enter the factory.

[Via WoW Insider]

Blizzard tops list of 2008's 'most successful' game devs

The game industry's annual popularity contest has begun making the rounds, and among game developers in 2008 there was none more in vogue than Activision stepchild Blizzard. According to Develop 100, a list of "the world's most successful games developers," the dev WoW-ed its peers from atop a mountain of money with more than a billion dollars in revenue each year from retail and online sales.

Other notables on the list include 2007's top company, Nintendo, which was forced to settle for second, followed by GTA's Rockstar North in third. LEGO everything manufacturer Traveller's Tales ranked 12th on the list, while LittleBigPlanet's Media Molecule came in at a respectable 18th, the highest among indie UK studios. The complete list can be found on the official Develop 100 website. Check it out, and let us know if your personal favorites made the cut.

Joystiq Features





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